This game is part of The Earth Now! Project, creating games that will challenge players to understand the planetary environmental overshoot causing climate change, enabling them to find ideal solutions, to motivate and incentivize the support and involvement in real life environmental regeneration p...
This game is part of The Earth Now! Project, creating games that will challenge players to understand the planetary environmental overshoot causing climate change, enabling them to find ideal solutions, to motivate and incentivize the support and involvement in real life environmental regeneration projects.
4P-Square version adaptation for Tabletopia from original version with circular board. The game is about planet Earth Now! dealing with environmental catastrophe and how to revert it to preserve our only home.
The board represents an abstract version of Earth. Each player is in charge of one out of four Territories containing Sections with intense human footprint caused by Industrial Sectors fueled by polluting Fossil Fuels. All three human footprint elements must be Regenerated in order to Protect Ecosystems. Simultaneously, Natural Disasters come into play and need to be dealt with. All players have interlinked partnerships (own Industrial Sectors located on other players Territory) and should strategize to keep them or break them. Get on board of spaceship earth and try your best to improve the biosphere or risk harsh consequences. The score system is simultaneously individual and collective.
Player with most points wins but the overall points total will make for a weaker or stronger group result, for instance, if the total sum of points is 30 and the player with most points has 10 the result is 10 out of 30 which is better than 11 out of 28.