Welcome to Old Mage, the Spell Blasting Adventure game of Arcane Domination!
Explore ancient ruins, battle fierce monsters, invoke mighty spells and unleash powerful relics as you compete for the High Wizard’s throne. Terrible monsters and treacherous hazards await - yet none quite so terrible, n...
Welcome to Old Mage, the Spell Blasting Adventure game of Arcane Domination!
Explore ancient ruins, battle fierce monsters, invoke mighty spells and unleash powerful relics as you compete for the High Wizard’s throne. Terrible monsters and treacherous hazards await - yet none quite so terrible, nor so treacherous - as your arcane rivals!
Claim victory in one of two ways: Find the Master Orb and deliver it to a Mage Tower across the Great River ... or Destroy your enemies with spell, steel and guile! But beware, Old Mages do not die quietly; they become Haunts that plague the living, or return as Undead Liches!
Is your sorcery strong enough, Old Mage?
Note: For technical reasons the Tabletopia version of Old Mage has some differences to the physical game: (1) Grey Ruin meeples instead of black miniatures, (2) Mage meeples instead of standees, and (3) Health counters instead of Health gems (for speedier play).
We have also included a bag of purple pentagram tokens as generic "reminders" for convenience, as well as a yellow d6 in case you need to determine something randomly. Five spells have placeholder art: Call Lightning, Pass Unseen, Plague Winds, Tsunami, and Divine Healing.
The game includes ambient music (turn on/of by flipping the B&W Pickpocket Press token) and most cards have sound effects (if not, then likely related tokens do). Master Volume is in the bottom left corner. Hope you enjoy!