In Pilgrim, players are abbots and abbesses of their own provincial 14th century abbey. A unique twist on a mancala-movement mechanism distributes a player's acolytes across eight duties and the capital city to determine each turn's action. 18xx-style tile development on the map board builds trade r...
In Pilgrim, players are abbots and abbesses of their own provincial 14th century abbey. A unique twist on a mancala-movement mechanism distributes a player's acolytes across eight duties and the capital city to determine each turn's action. 18xx-style tile development on the map board builds trade routes for revenue and pilgrim trails for endgame points.