Explore eldritch side of Auztralia in a new economic/adventure game by Martin Wallace.
2-4 Players; 30-120 Minutes
Inspired by Martin Wallace's A Study in Emerald, AuZtralia is set in an alternate reality 1930s in which Australia is waiting to be explored. As well as riches from the land, darkness and insanity lies in the outback. The game meshes themes of exploration, adventure, and economy (farming and mining), with battles against fantastical Old One creatures who act as an in-game player. It also boasts a randomized board set-up, an innovative combat mechanism, and a surprisingly tense solo play mode.
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