×
Connect your account to Steam to receive Tabletopia on Steam for free

11 Nov 2020

There's Gold In Them Hills! ⛏

Announcing Deadwood 1876

There’s gold in the Black Hills of South Dakota, and you’ve come to find (or steal) your share. You’re staying at one of the three major establishments in Deadwood where you and your associates are working together to steal some of the gold-filled safes floating around town. But you suspect that the “friends” you’re working with are secretly plotting to keep all the gold for themselves. Will you be ready to turn on them before they shoot you in the back?


In Deadwood 1876, you use cards from your hand to try to win Safes from other players. Safes contain Badges, Gold, or Showdown Guns. Near the end of the game, players with Badges get extra turns. After the final turn, the team with the most Gold will advance to the Final Showdown. There, teammates will have to fight each other to the death using Showdown Guns. The last person alive is the winner!

 


The game is a balance between teamwork and selfishness. If a player uses all of their best cards to hunt down Gold for their team, they’ll be defenseless to fight against their teammates if they go to the Final Showdown. But if a player only goes after Guns and saves all of their best cards, their team might not have enough Gold to actually reach the Final Showdown. If someone on your team doesn’t seem to be pulling their weight, they might be plotting to steal your gold after using you to get to the Finals! There may come a point where you need to gather Showdown Guns instead of Gold, or attack, mislead, frame, abandon, or banish your own teammates.

 

74edac69b6ce080384b8451d8d7228f1_original.jpg


Deadwood 1876, volume 3 in the "Dark Cities" series from Facade Games, can have 2-9 players. Learn in 20 minutes, play in 20-40 minutes.

 

Play it now on Tabletopia!

 

kSGPUcmnmzJ8aNn2f7RrC0.jpg


More News

29 Sep 2026
Arcologies - how to build a vertical city of the future and measure its happiness
75 billion people, 10 decades to shape a city, and one goal - build a self-sufficient vertical civilization.
27 Sep 2026
Crabs in a Bucket - A Card Game About Power Struggles in an Underwater World
The underwater world is ruled by intrigue, unexpected alliances, and crabs willing to turn everything upside down to claim victory.
22 Sep 2026
Corps of Discovery: Duo - a cooperative expedition through the wilderness that will test your understanding
Each traveler knows more than they can tell, and the success of the expedition depends on how well you can read each other's decisions.
More News