Five Steps to Becoming a Legend
Stonemaier Games presents Origin Story - a fresh and inventive take on the classic trick-taking genre. Designed for 1–5 players and lasting about an hour, the game unfolds as a story of how an ordinary person becomes either a hero or a villain.
Each player starts with a basic character and gradually builds up abilities, shaping their personal journey. The familiar trick-taking framework gains new depth through character development and role selection. Every trick you play influences not just the current round, but the long-term growth of your character.
The game spans five rounds - five chapters in your legend. Each round, players play cards of four suits that represent traits like Mind, Might, Speed, and Love (the highest suit). At the end of a round, you add a Story Card to your character board, unlocking new abilities. Managing stamina tokens becomes a key strategic layer: spend too much too early, and you may shine now but falter later.
At the start of every round, players decide their alignment - hero or villain. Heroes score points for winning tricks, while villains gain points for avoiding them. This single choice completely changes your playstyle and keeps every game feeling distinct.
By the fifth and final round, the story reaches its climax. Powerful abilities come into play, and your character’s journey - from humble beginnings to full realization - concludes with a flourish. It’s not just the end of a session, but the end of a story you’ve built from the very first card.
When the Game Becomes a Story
Origin Story is a bold reimagining of the genre, blending the dynamic rhythm of trick-taking with the depth of character development. Its simple mechanics take on new meaning as every card becomes a step in your hero’s journey.
The game masterfully conveys a sense of growth - from those first uncertain moves to the moment your character gains true power and personality. Yes, the balance between roles or events could be refined in places, but that hardly detracts from what makes the game stand out. Origin Story gives the genre new life - a sense that every action you take carries weight and contributes to a fully realized story.
Who is destined to create their own origin:
- For those who are familiar with trick-taking mechanics and want a deeper experience - with elements of engine-building and resource management.
- It shines best in a group of 3–5 players; there are solo/duo variants, but the main interactivity emerges with a larger group.
- It will suit fans of the superhero theme who are not expecting licensed characters but prefer to create their own story and playstyle.
Try creating your own hero or villain biography on Tabletopia and watch as one card game turns into a personal legend.
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