When Alexander the Great died in 323 BC, he left no clear heir to the immense empire he had conquered. It was not long after his death that the Macedonian generals began to war among themselves over who would be the regent or successor to Alexander's empire. By 305 BC they had given up on succession and began to carve out their own kingdoms.
Successors is a 2-5 player card-driven wargame based on those wars.
Lose yourself in one of the best multiplayer strategy games ever published. Take part in the conflict between titular diadochi – Successors – to the legacy and empire of Alexander the Great. Clash with your former brothers in arms turned enemies to gain control of provinces in order to increase the number of your Victory Points or pull appropriate strings to secure the Legitimacy Points e.g. by providing Alexander’s tomb with a suitable resting place. But beware, too many Victory Points with respect to other players and you end up having the esteem of a Usurper who could be attacked freely by everyone.
Therefore, choose your strategy wisely. It sometimes is more profitable to hold your horses for every aspect of the game is intertwined with another and the sudden turn of events may surprise you with the most unfortunate outcome, for instance, you might be forced to take sides with someone who stabbed you in the back couple of rounds earlier. However, as they must have said even in 4th Century B.C., the end justifies the means. Especially, when succession is at stake.
Successors was first published in 1997 by Avalon Hill. Some years later a second edition rulebook was published that gave more options for the Tyche cards. Then Successors III, built on the foundation of the Successors II rules set plus expansion cards, appeared in the Boardgamer.
The fourth edition of Successors includes more generals, more scenarios, new Tyche cards, plenty of new components, and a changed map, with Libya and Cyrene being merged.
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