“Natural disasters will soon be a thing of the past!” proclaimed Professor Sêni Lativ, Project Chief of Meteorological Manipulation at Lightning Technologies. Tests of his new invention, the Weather Machine, showed positive results. Visions of quelling floods, subduing cyclones, and ending droughts made him smile.
In Weather Machine, you are scientists on Prof. Lativ’s team, tampering with local weather: adjusting rainfall for farms, maintaining wind and clear skies for ecological energy sources, tweaking the temperature for resorts and sporting events. The prototype is quite effective so far; however, a pattern has emerged, revealing a worrying side effect: Each use of the Weather Machine also alters the conditions elsewhere on the planet — a “butterfly effect”.
“The game is my fictional vision of what humanity have been doing with the weather during the last 150 years. In short words, we have been playing the weather, but even with good intentions, by keep doing it, we only been making it worth. And at this point we just panic, and need to fix this mess we made, before it’s too late. The funny part is that who manage to find solutions for the monster we create, is rewarded for it."
“I really think Weather Machine is a very unique game. All the mechanisms works on their own, in a very particular and original way, but they are all strictly connected to achieve one and only one thing. The fix of the extreme weather. The game all together IS the Weather Machine. I think that is what makes it unique. I can’t recall any other worker placement game using this types of mechanisms and connections.”
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