Today, we are happy to present to you
In Automania, you run a car factory, trying to produce the most popular cars in the market. To achieve this, you buy tiles to upgrade and customize your factory, and hire specialist employees to help you.
Central to the game are the factory boards: Each player has a factory with three assembly lines, and each assembly line produces one type of car. You can put machine tiles along your assembly lines to change the specifications of your cars. However, your three assembly lines intersect, so each machine tile placed might affect more than one type of car — which means you have to think carefully about where you put those machines.
When a car is produced, it must be sold in one of two markets, and the better the specifications of the car is in line with the demand in the chosen market, the more popular the car will be. The most popular cars reap the highest profits, earning money or prestige — which is what you need to win this game.
Number of Players: 2 − 4
Playing time: 60 − 90 min.
Suggested age: 12+
Mechanics: Tile Placement, Variable Player Powers, Worker Placement
Theme: Cars, Industry
Play zone: https://beta.tabletopia.com/play/automania
New York, 1929: A frenzy of interest in antiquity is sweeping the nation! With museums hungry for mysterious and exotic artifacts — and you hungry for adventure — you start up your own archeology company. Untold wonders await within dangerous jungles, harsh deserts, and wind-swept mountains. Will you gain a reputation as the most intrepid and famous adventurer of all time?
In Artifacts, Inc. players compete to grow the most famous archeology company. Players roll dice, which represent their troop of adventurers, and place them on cards in order to find artifacts, sell them to museums, and purchase new cards representing their company assets. Players can choose to focus on making lots of money by selling artifacts, having museum majorities, creating the best combination of expeditions and buildings, or searching below the waves for lost cities and hidden treasures. The first player to reach 20 reputation triggers the end of the game, and the player with the most total reputation wins!
Number of Players: 2 − 4
Playing time: 60 min.
Suggested age: 13+
Mechanics: Action Point Allowance System, Area Control / Area Influence, Card Drafting, Dice Rolling, Set Collection
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