Today, we are happy to present to you
In the 17th and 18th century merchantmen sailing under the English flag dominated the seas and the international trade. The Navigation Acts prevented rivals from other countries from interfering in the trade between England and her colonies.
English inventors and businessmen like Richard Arkwright developed the first serious machines (e.g. the spinning jenny or the water frame) and founded early factories. The goods produced in this manner were not only highly regarded in the old country but also Englishman living in the colonies did not want to miss out on these goods.
Players try to develop their commercial enterprise and guide it to prosperity. The player who has the most valuable portfolio of his shares wins the game.
Number of Players: 2 − 4
Playing time: 120 − 240 min.
Suggested age: 12+
Mechanics: Simulation
Theme: Economics, Industry
Play zone: https://beta.tabletopia.com/play/arkwright
In Ancient Terrible Things, you play the role of an intrepid adventurer, exploring a dark jungle river. Each turn you must travel to a Fateful Location, face an Ominous Encounter and attempt to unlock its Ancient Secrets.
If you succeed (using a combination of dice, tokens and cards), you add the Secrets to your score. If you fail, you unleash a Terrible Thing, which counts against your score at the end of the game. The object of the game is to be the player with the most Ancient Secrets when the game ends at the Unspeakable Event.
Number of Players: 2 − 4
Playing time: 60 min.
Suggested age: 14+
Mechanics: Dice Rolling, Hand Management, Press Your Luck, Set Collection
Theme: Mythology
Play zone: https://beta.tabletopia.com/play/ancient-terrible-things-2014
In Rome, players take on the role of the emerging Aristocrat families aiming to ascend to glory with the rise of the Roman Republic as they form the greatest empire the civilized world has ever laid eyes on.
Over the course of five rounds, players try to amass riches and garner respect by assembling Legions, conquering new provinces, taking over important political offices and appeasing the crowds with impressive shows in the Arena. The most prestigious Roman family will take over the newly-formed empire and win eternal glory.
Number of Players: 2 − 4
Playing time: 60 min.
Suggested age: 13+
Mechanics: Area Control / Area Influence, Card Drafting, Dice Rolling, Set Collection
Theme: Ancient
Play zone: https://beta.tabletopia.com/play/rome-rise-to-power
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