In 2029, time travel, or"Jumps", will be made possible, leading to a battle for control over different eras. Players use special devices and face off against each other to emerge victorious in any given period. However, interference with the course of time may lead to dangerous anomalies—Hammers—that threaten both the past and the future of the agents.
Time Hammer is not just a board game but also a digital version available on the Tabletopia platform. Enjoy the thrilling journey through time from the comfort of your home, with a user-friendly interface for playing with friends and other players worldwide. The digital version retains all the core elements of the board game while introducing new ways to interact and strategize.
Time Hammer is designed for 2-4 players aged 12 and older. The game lasts from 20 minutes or longer, depending on the players' strategies. The goal is to position agents in various decades from both the past and the future, capture assets, gain power, unlock skill bonuses, and repair time anomalies to win.
However, each intervention in the timeline increases the risk of creating paradoxes—dangerous anomalies that could destabilize the entire timeline. Managing these paradoxes is critical to avoiding catastrophic outcomes, and the timing of each move becomes a key element of strategy.
Key Mechanics: Time Travel, Resources, and Paradoxes
In Time Hammer, one of the most important features is the Paradox System. Any interference with the timeline carries the risk of creating anomalies that could disrupt the stability of the timeline. Players must think carefully about their actions to minimize negative consequences while still aiming for victory. Strategic planning around the use of time is crucial to success in the game.
How to Play:
Moving Agents: Move agents between decades using Transition cards. This allows you to capture assets and key historical moments, as well as attack your opponents.
Attacks and Defense: Use Flux cards for attacking opponents' agents and defend your positions with agents on guard.
Repairing Hammers: When Hammers activate, players must use Stasis cards to repair them, preventing the timeline from collapsing. If the repair fails, it may trigger a paradox, causing unpredictable consequences.
Managing Resources: Resources such as Flux and Stasis play a critical role in achieving victory. Every action influences their availability, and managing these resources strategically can ensure you maintain control over the timeline.
How to Win:
The player who accumulates the most skills by the end of the game wins. Skills can be earned through successful attacks, capturing decades, and repairing Hammers. The game ends when a player reaches the Expert status or after the last round. In case of a tie, the winner is determined through additional challenges, making each game unique.
Game Features:
Flux and Stasis: The outcome of the Flux and Stasis cards significantly impacts the game.
Déjà vu: Opened Hammers may return, requiring players to stay highly focused.
Multiple Paths to Victory: Victory can be achieved in different ways, whether through successful attacks, control over decades, or effective repair of time anomalies.
Strategy and Tips:
Plan Ahead: Every decision can affect the outcome, so it’s essential to carefully consider each move.
Defend Your Positions: It’s important not only to attack but also to defend the decades you control.
Use Gadgets: Gadgets can dramatically change the course of the game, so don’t miss out on the opportunities they provide.
Embark on Your Epic Adventure Today
Time Hammer is a game where every step could be decisive. Play wisely, manage time well, and become the master of the timelines!